actionscript 3 - Issue with flash room editor and large number of images loaded in -


I have created a flash room editor for an online game, the user is able to add items to his room, in which for each item Flash loads and creates an object. This works well for the average user, but I have participated in a case where a user has added 8400 items to the room and the flash can not handle it. XML file loads fine, but when trying to load in flash, nothing appears; I think this is because the flash runs in a wall trying to load them all in memory? Is there any possible way to be around this or do I need to restrict the amount of items kept in the room (2500 was the limit I got to work).

Editor ActionScript 3 If this is the case.

Well, I think you will never show 8400 items together, so I demand you But advise them to load, and then unload those people who have not been shown anymore. I think that you can finally put them all in memory as a byterease (loading them with a loader instead of a loader), and then every time you need to show one of Loader.loadBytes Using

Keep in mind that each graphical property will show you or stay in memory such as (bitmapdata, loader, etc ...) if you store them as a bytease, you will use more RAM.


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