flash - AS3 StartDrag() Not working in OSX -


I wrote some very simple code to replace the mouse cursor in the flash application while writing in the AS3 / Flex SDK.

code:

  var cursor: movie clip = new cursor_adlement (); Canvas.addChild (cursor); Cursor.startDrag (true);  

This works perfectly well on XP and 2x Vista machines, but the cursor does not run with the mouse on OSX - it just sits on 0,0 on the screen. Does anyone have to face it?

A part of my program destroys the cursor and renews every frame (this is very much Varies quickly), and at least 1 frame to register the position of the mouse on the OSX (this introduction draws the mouse position at the beginning of the drag (on the PC).

The cursor did this again before waiting for at least one frame and destroying it.


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