How do I set a Guid using Microsoft Unity -


I do not get this. I can not find any documents on this seemingly innocuous problem. I've tried 4 different formats:

1) Brace + lower

   & Lt; / Property & gt;  

2) brace + top

   & Lt; / Property & gt;  

3) nobrace + upper

  & lt; Property Name = "DefaultImpactID" propertyType = "System.Guid" & gt; & Lt; Value value = "67A5 AC 6-AB4D-47DD-AFC 7-EE44FC2D6FF" /> & Lt; / Property & gt;  

4) nobrace + lower

  & lt; Property Name = "DefaultImpactID" propertyType = "System.Guid" & gt; & Lt; Value value = "fbfa75c0-a0a0-40e2-a239-c5c6b7435fa6" /> & Lt; / Property & gt;  

Always get the same error: System.InvalidOperationException: The value for the "DefaultImpactID" property can not be resolved. ---> System.InvalidCastException: The specified cast is not valid ..

Never give value to Imagine typing on elements such as:

  & lt; Property Name = "DefaultUrgencyID" propertyType = "System.Guid" & gt; & Lt; Value type = "System.Guid" value = "67a05ac6-ab4d-47dd-afc7-ee44fc2d6faf" /> & Lt; / Property & gt;  

(you do not have to string!)


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