objective c - @properties question on iPhone development -
I use what I read, @properties and @ synthesize. The compiler has different properties for our gates and satellites.
So when I look at the source code of an Apple example, JetKat, which uses only one class for the entire game (different from the App Rep) and still most properties of that category @property () Are defined and synthesized, even if no other classes try to get / set them, what am I going to misunderstand here?
Thanks
Using properties is generally good practice synthesized setters memory Management (maintaining, or just specifying, depending on how you have your assets configured) will do the right thing. There is a way to provide a clear separation between them
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