flash - How to get the MouseEvent.localX and localY of a target but not its child objects? -


I am creating a simple drawing application that adds a new shape to the movieclip "canvas" every time the user clicks And makes drugs. The problem is, I am seeing that because the Mouse Event listeners have been set on the movieclip, the hair figure objects are also being returned as a target. It is also disrupted between localX and local Y, due to which locally the shape mouse is currently ending in order to move from the entire movie clip locally to jump around the drawing cursor.

Is there any way to get the most parental targets from MouseEvent?

You probably want to set DisplayObjectContainer :: mouseChildren to incorrect ... In addition, you can do currentTarget , which should be your MovieClip and its DisplayObject :: mouseX and < Code> DisplayObject :: mouseY ... or you MouseEvent :: stageX and MouseEvent :: stepY and then DisplayObject :: globalToLocal to convert it to its MovieClip coordinate location ...

little sidenote: why MovieClip no more phantom ?

Edit: Why do not I use it like MovieClip , it's dynamic, so you can not find any compiler errors on the typo ...

Congratulations

back2dos


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