objective c - Strange graphics glitch when using flip animation -
While creating a flip animation I am getting a strange error, these three bars are shown, almost like strips like this Not being dragged too.
I got a screenshot to show what I'm talking about. These rows are always in one place, and are visible on both sides.
Here is the code I am using, I have used it without problems first, so I'm not sure what's going on.
- (zero) switchviews {BOOL isChangingToMapView = _mapViewController.view.superview == Zero; CGContextRef Reference = UIGraphicsGetCurrentContext (); [UIView Start Permissions: Zero References: Reference]; [UIView Set Animation Duration: 1]; [UIView SetAnimation Transition: (ChangingTampPopUview? UIViewAnimationTransitionFlipFromLeft: UIViewAnimationTransitionFlipFromRight) See: self.view cache: yes]; If (ChangingTamviewView) ([_mapViewController viewWillAppear: Yes]; [_listViewControllerViewSpecial: Yes]; [_listViewController.view RemovalPreviewview]; [Insert self.viewSUEview: Index on _mapViewController.view: 0]; [_listViewControllerViewDidiSize: Yes]; [ _mapViewControllerViewDidApair: Yes];} Other {[_listViewControllerViewValue Viewer: Yes]; [_mapViewControllerViewVisit Feature: Yes]; [_mapViewController.view RemovalPreviewView]; [insert Self.view Insert: index on _listViewController.view: 0]; [_mapViewController ViewDidDisappear: yes]; [_listViewController viewDidApair: Yes];} [UIView commitAnimations];}
Any ideas that might be due to this?
OK, I pushed my head with this problem for a while and then proceeded. Then I had a bright idea to try it on the actual phone. That it runs properly on the phone.
If you are creating strange problems on the simulator, then a slight reminder, at least simultaneously Before pursuing went bug created by the letter you try to call your app.
Comments
Post a Comment