crash - iPhone app crashes after downloading an update -
We just released our first iPhone app update, and some users have complained that - after installing the update - Crashes just after launching the app. Obviously, rebooting the phone solves the problem.
The only change we made for App Dieset was in addition to the Pinch Media Analytics Library, which is not a criminal, we have found online articles which say that this is a common problem and that it has issues with DRM or Have something to do.
Our app requires OS 2.2.1, but the pinch media documentation said that to change the "Base SDK" to 3.0 and "Target OS" in 2.2.1 within the Xcode Build settings. I have not heard the problems due to this technique, maybe I am in the dark here?
Any advice would be greatly appreciated!
You should fix the target operating system in 2.21, but changing the base SDK will release your application from 3.0 release. To use the actual headers, you will compile (and run).
The installation of the base SDK refers to the version of SDK that will use xCode while compiling the application. According to the current requirements of the apple, any application that you created using the 3.0 Base SDK, which you must leave should leave on the store under 3.0 SDK, can not run properly, or compile it If you first try to do this with SDK version, though an application 2.21 SDK needs to be compiled again to run on a 3.0 installed phone .
You can find more information in the section on Apple's section Developer's Network Website This is a great resource for tutorials, forums, video and even example codes. It also includes ChangeLog for various versions of SDK (for example there are just some beta releases).
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